Tag: AI-based campus

  • Motion and Navigation Control System of a Mobile Robot as A Prototype of An Autonomous Vehicle

    Motion and Navigation Control System of a Mobile Robot as A Prototype of An Autonomous Vehicle

    Authors: Hartono R, Nizar T. N, Robani I, Jatmiko D. A

    DOI: 10.1088/1757-899X/879/1/012100 

    Abstract

    Autonomous vehicle is a vehicle that can automatically navigate both long-range and short-range navigation. In this paper, we designed a motion and navigation control system of an autonomous vehicle that is implemented on a mobile robot. The remote navigation process involves using the global positioning system (GPS) sensor as a reference to navigate, and for short-range navigation using the proximity and force sensor. The robot task is to reach several coordinate points that are determined and marked with a traffic-cone at each point. In the control of short-range navigation, the robot uses five ultrasonic and three switch sensors to read the environment as input to the description of the distance between the robot and the object. The micro-controller then compares it to the robot’s safe distance instructions in navigating with surrounding objects. GPS sensor is used to provide remote navigation path information. To compensate for the accuracy of the wide GPS sensor readings, several waypoints are designed to guide the robot to the specified traffic-cone. From the implementation, the robot movement can go along the navigation area and can avoid short-range objects in the robot trajectory and get to the traffic-cone point with the percentage of success reaching the final destination above 86% both in sunny and cloudy weather. © Published under licence by IOP Publishing Ltd.

    This article can be accessed at https://www.scopus.com/pages/publications/85091369793

  • Artificial Intelligence and New Level of Fake News

    Artificial Intelligence and New Level of Fake News

    Authors: Nazar S, Bustam M. R

    DOI: 10.1088/1757-899X/879/1/012006 

    Abstract

    The purpose of this study is to increase the awareness toward contents in the internet, like fake news or hoaxes. It focuses on internet contents made with artificial intelligence or AI. The method of this study used qualitative methods. The method is used to describe the people’s readiness toward fake news made with the help of artificial intelligence (AI). Besides, questionnaire is used to understand people awareness toward fake news. As the study focuses on one the AI technologies, Deepfake is taken for the research subject. The result shows that videos made with Deepfake are hard to tell if they were fake. Other than that, access to software implementing Deepfake is pretty easy to get; the example is faceswap, an open source project that is available and easy to use. Deepfake is useful in the film making industries, but recently it gets to the surfaces and is used to make fake news. © Published under licence by IOP Publishing Ltd.

    This article can be accessed at https://www.scopus.com/pages/publications/85091354962

  • Why Choose UNIKOM?

    Why Choose UNIKOM?

    Going to university is not just about earning a degree, but also about preparing yourself for a rapidly evolving professional world.

    At UNIKOM, you’ll study with a Campus AI Ready Curriculum, which integrates Artificial Intelligence (AI) into the learning process. Supported by modern facilities and a collaboration with Google, UNIKOM equips students with the future competencies.

    Here’s what you’ll get:

    1. A Campus AI Ready Curriculum that integrates AI into teaching and learning.
    2. Access to one of Indonesia’s pioneering Artificial Intelligence Laboratories, developed in collaboration with the Google Learning Center.
    3. FREE Google Workspace for Education Plus for all students.
    4. Opportunities to join the Google Career Launchpad program and earn AI Certifications to strengthen your career prospects.
    5. A World-Class University (WCU) recognized through numerous national and international achievements.
    6. A Hybrid Learning System (Online & On-Campus) that allows you to attend classes anytime, anywhere.

    What are you waiting for? Apply now!
    🌐 pmb.unikom.ac.id

    Batch 5 Admission Schedule:
    🗓️ July 11 – August 21, 2026

    Multiple admission are available:
    ✔️ Achievement
    ✔️ High School Report Card
    ✔️ SNBP/SNBT Score
    ✔️ Recognition of Prior Learning (RPL)
    ✔️ Regular Students
    ✔️ Children of Teachers & UNIKOM Alumni

    It’s time to study at a university that prepares you to become a digital talent, ready to work, innovate, and face the future.

    📲 For More Information:
    WhatsApp: +62 811 8888 4133 (Hotline 1)
    +62 811 8888 4233 (Hotline 2)
    Instagram: @unikom_official | @pmbunikom

    UNIKOM #NewStudentAdmission #KIP #SNBT #Scholarship

  • Looking for a comfortable place to study, work on assignments, conduct research, or develop your ideas?

    Looking for a comfortable place to study, work on assignments, conduct research, or develop your ideas?

    It’s time to visit the UNIKOM AI Learning Center Laboratory!

    As one of Indonesia’s pioneering AI laboratories, established in collaboration with Google, the AI Learning Center provides a modern learning ecosystem with a wide range of premium facilities, including Chromebooks, high-speed internet, access to Gemini Pro, NotebookLM, Google Vids, Google Sites, Google Workspace, and other Google tools, along with comfortable learning spaces designed for both collaboration and focused study.

    The AI Learning Center also features a Collaboration Room, Focus Room, and Ultra Room, all equipped with Smart Projectors and Interactive Smart TVs to support presentations, discussions, brainstorming sessions, and the development of your creative ideas.

    📅 Open Hours:
    Monday–Friday | 7:00 AM–4:00 PM (WIB)

    Make the most of the facilities at the UNIKOM AI Learning Center and experience learning at an AI-Ready Campus!

    UNIKOM #CampusAIReady #AILearningCenter #DigitalEntrepreneurialUniversity #UNIKOMBerdampak

  • Smartapps Implementation as a Unified Service Information System

    Smartapps Implementation as a Unified Service Information System

    Authors: Bobi Kurniawan, Sopian Alviana

    Abstract

    The research aims to establish a non-academic integrated service information system in the university environment. The research methods used in this study included identification, interviews, literature studies, and documentation. In addition, the system development methods used analysis, design, and implementation. In modeling, the system used Hypertext Preprocessor (PHP) programming language to create programs and MySQL as data storage. The results of this research showed that SMARTAPPS as one information system could support the performance of each department in the university in managing the non-academic data services such as card submission, attendance, book sharing, health membership, certification data, and intellectual property rights. This information system could help user to manage the data automatically without manual process management. © 2020 Taylor’s University. All rights reserved.

    Author keywords

    Attendance; Information system; SMARTAPPS; Technology

    This article can be accessed at https://www.scopus.com/pages/publications/85101905900

  • Model Recommendation Creation for New Entrepreneur using TOPSIS Method in Bandung Raya

    Model Recommendation Creation for New Entrepreneur using TOPSIS Method in Bandung Raya

    Authors: Angga Setiyadi, Eko Budi Setiawan

    DOI: 10.36909/jer.ASSEEE.16101

    Abstract

    The purpose of the research is to help new entrepreneurs make decisions in choosing and opening a business that best suits their needs so that it can facilitate marketing, which will impact increasing product sales, new entrepreneurs. The research method used in this research is a quantitative descriptive analysis that describes facts and information. The decision-making method in this study used the technique for order preference by similarity to ideal solution (TOPSIS). This research uses a case study of the community in the Ngamprah sub-district and will open a business in the Ngamprah sub-district. The results obtained from this study are that new business actors in the Ngamprah sub-district are recommended to take the type of business, for the first order is business in publishing and printing, second place is business in the advertising sector and the order. The third is the architecture business. The use of the method in this study can provide recommendations in decision making to determine new entrepreneurs in Bandung Raya. In addition to providing recommendations for new entrepreneurs, it can be easier to make decisions to determine the business that will be opened. © 2021 University of Kuwait. All rights reserved.

    Author keywords

    Business; Entrepreneurs; Sub-district; TOPSIS

    This article can be accessed at https://www.scopus.com/pages/publications/85123722800

  • Interactive Map-Based Optical Distribution Point (ODP) Mapping Design and Implementation

    Interactive Map-Based Optical Distribution Point (ODP) Mapping Design and Implementation

    Authors: Rangga Sidik, Yustian Ray

    Abstract

    PT. Radmila Pratama Multireka is facing problems in mapping Optical Distribution Point (ODP) devices. They need a system capable of mapping the deployment of connected ODP devices. This study aims to design and implement a geographic information system as an information medium to convey the details of the connected ODP device. The research method used in this research is the Object-Oriented approach method which uses the Unified Modelling Language (UML) tool and uses the prototype system development method. Data collection was obtained through interviews and field observations. The results of this study prove that mapping fiber devices into interactive maps using geographic information system technology can be used on the user’s side to process business information and solve existing problems. Applications that have been built can help companies provide information about device details, location, and ODP coverage information in each region. And the use of the application has an impact on the ease of users in mapping, maintaining, and procuring ODP devices more effectively. © School of Engineering, Taylor’s University

    Author keywords

    Geographic information system; Mapping; Optical distribution point; Unified modelling language

    This article can be accessed at https://www.scopus.com/pages/publications/85109559235

  • The Functionalization of Law and Criminal Procedures to Confront Health Care Fraud in Hospitals

    The Functionalization of Law and Criminal Procedures to Confront Health Care Fraud in Hospitals

    Musa Darwin Pane ; Diah Pudjiastuti

    DOI: 10.22304/pjih.v8n3.a2

    Abstract:

    Fraud is a systematic crime that has a very broad impact. It can happen in any fields, including in hospitals. Fraud is a form of corruption. Hospital is a health service institution. Corruption in hospitals has the potential to lead to ineffective health services for people. The phenomenon of health care fraud in hospital is an indication the law does not function in accordance with the objective. This study aims to determine the functionalization of law and sentence for fraudulent acts as a form of corruption in hospitals based on justice values. This study is a descriptive study with normative juridical method that employed statutory and conceptual approaches. The data were collected through a literature study. It was subsequently analyzed qualitatively. This study is of the position to view that prosecution of criminal acts of corruption requires functionalization of law. The functionalization of law must be interpreted as positioning everything in its proper place. It is the synergy of the legal system, which consists of formulative, judicial, and executive policies. The criminal procedures can apply the punishment system for perpetrators of fraudulent acts in hospitals that includes extended alternative punishment. © 2021, Padjadjaran University. All rights reserved.

    Author Keywords:

    fraud; legal functionalization; punishment system

    This article can be accessed at https://www.scopus.com/pages/publications/85137481599?

  • Odour Pollution Control Using Type-2 Fuzzy Logic Controller

    Odour Pollution Control Using Type-2 Fuzzy Logic Controller

    Authors: Muhammad Aria Rajasa Pohan, Dhiyaa Rifqi Taufiqurrahman, Fernando Sitanggang, Vania Retha Luthfia Fitriani

    Abstract

    This investigation aims to develop an odour reduction system simulation using a Type-2 Fuzzy Logic Controller (T2FLS). T2FLC is a further development of the classic fuzzy logic (Type-1 Fuzzy Logic Controller or T1FLC). Where the membership function of T2FLC is also fuzzy. A test by several references indicates that the performance of T2FLC is better than the T1FLC. The proposed T2FLC is tested and compared to the PID controller and T1FLC. The test is based on simulation using MATLAB and Simulink®. Three attempts are carried out to compare the performance of the three controllers using three different gain (C), time delay (L), and time constant (T) values. This shows that type-2 fuzzy is the most reliable method for magnifying C, L, and T values with rise time = 1.368 seconds, maximum overshoot = 60%, and settling time = 8.989 seconds. © School of Engineering, Taylor’s University.

    Author keywords

    Fuzzy logic Type 2; MATLAB; Odour pollution; Simulink

    This article can be accessed at https://www.scopus.com/pages/publications/85147503914

  • Designing Virtual Reality Game for Learning Al-Quran

    Designing Virtual Reality Game for Learning Al-Quran

    Authors: Rizky Jumansyah, Senny Luckyardi

    Abstract

    This study aims to design a new horror game by utilizing virtual reality technology. This game was developed as an entertainment medium and also a learning medium where in addition to being able to play games, users can also learn to memorize verses of the Qur’an. In data collection, this research uses a qualitative descriptive method, then in the application design process, we used Adobe XD to make the initial design of the game. After getting an idea related to the game that will be made, Unity Software will be used for the virtual reality design stage. The result of this research is that with the presence of this game application, users are offered a new experience because players can feel that deepening spiritual conditions can also be achieved through games. The conclusion is that the “Tadhakar” game application using VR technology can be a new concept for those who are interested. © School of Engineering, Taylor’s University.

    Author keywords

    Design; Developing; Games; Horror games; Prototype; Virtual reality

    This article can be accessed at https://www.scopus.com/pages/publications/85147517696