Authors: Muhammad Ilham Rizqyawan, Galih Hermawan
DOI: 10.1109/ICACOMIT.2015.7440200
Abstract
Interval plays is a major role in music theory so that almost every musician must recognize musical intervals. On the other hand, interval can not be separated from relative pitch, an ability to recognize interval by ear. A common problem in learning music theory and ear training are it can be bored, less fun and less challenging for students. Therefore, Game-Based Learning (GBL) is proposed in this study as a learning method for musical interval and ear training. An experiment with pretest and post-test is conducted, and as a treatment, an adventure game with proposed approach was built. Pre-test and post-test includes both theoretical and relative pitch test. Theoretical test is written test with multiple choices of theoretical questions about learning material presented on each stage. Relative pitch test were conducted by playing a random musical interval and asked the student to guess what interval it is. The result is the game could give an improvement in theoretical test score by 79.22% and 19.23% in relative pitch test. © 2015 IEEE.
Author keywords
ear training; educational game; music interval
This article can be accessed at https://www.scopus.com/pages/publications/84966457735
