Tag: kampus berbasis AI

  • Vocational Skills Training as a Requirement for Survival in Disaster Affected Communities: an Educational, Managerial and Technological Perspective

    Vocational Skills Training as a Requirement for Survival in Disaster Affected Communities: an Educational, Managerial and Technological Perspective

    Author: Eddy Soeryanto Seogoto ; Umi Narimawati ; Wahyu

    Abstract

    For many years, throughout the world, people have had, and continue to have, pressing, endless and urgent needs to build conducive and human friendly communities. However, in a disaster situation, many lose lives, property, infrastructure, close friends and family members, something which causes multiple pain and suffering. Such a condition calls for a tested strategy and or approach, which can heal all the post-disaster wounds and pains brought about by deadly calamities (such as tsunamis, volcanic eruptions and earthquakes). In this case, among the most appropriate strategies is vocational skills training. Based on this, in the present study the authors seek to examine the effectiveness of this strategy from an educational, managerial and technological perspective with the aim of establishing how the strategy should work to build sustainable communities in a post-disaster situation. It is concluded that communities need to possess appropriate knowledge, attitude, and skills necessarily for their survival after minor and severe disasters. This can take place in the form of vocational training and skills development. © 2017 WIETE.

    This article can be accessed at: https://www.scopus.com/pages/publications/85035018747

  • Computational Model of Student Competency Analysis in Fuzzy Topsis Method

    Computational Model of Student Competency Analysis in Fuzzy Topsis Method

    Author: Nursikuwagus A. ; MeLian L. ; Permatasari D.

    DOI: 10.1088/1757-899X/407/1/012095

    Abstract

    In this research is purposed to predict student level competence in sustainability learning through vocational school. Measuring student competence can use a statistical method or intelligent computing process. One method in intelligent computing process is Fuzzy Topsis. An existing problem in this research is every process in evaluation student competence is calculated by mean measure. Challenging process in evaluation competency is use Fuzzy Topsis method. In enrolment Fuzzy Topsis, some variables are needed such as report, psychotest, and teacher recommendation. Result of this research is level of student competency major in vocational schools. Using the data for 270 students, Precision test has calculated 75.60% and Recall test has 96%. This percentage is gained by calculate confusion matrix that differentiate between competence and not competence student level. Impact of this research is competency process can be efficient and effective on processing by Fuzzy Topsis. Other impact is measuring competency can be simple and dynamic than conventional method that used simply mean measure. © Published under licence by IOP Publishing Ltd.

    Indexed keywords

    Engineering controlled terms

    Intelligent computing; Teaching

    Engineering uncontrolled terms

    Computational model; Confusion matrices; Conventional methods; Existing problems; Student competencies; Student levels; Sustainability learning; Vocational schools

    Engineering main heading

    Students

    This article can be accessed at: https://www.scopus.com/pages/publications/85054825105

  • Implementation of Visual, Auditory, Kineshthetic, Tactile Model Learning System to Help Mild Retarded Children in Alphabetical and Numeric Learning

    Implementation of Visual, Auditory, Kineshthetic, Tactile Model Learning System to Help Mild Retarded Children in Alphabetical and Numeric Learning

    Author: Agustia R.D. ; Arifin I.N.

    DOI: 10.1088/1757-899X/407/1/012009

    Abstract

    The aim of this paper is the development of application learning system using implementation of Visual, Auditory, Kinaesthetic and Tactile learning model to help mild retarded children in alphabetical and numeric learning. There are 4 stages to go through for application development, which are concept the system to describe of learning model that combine into technology mobile, design system stages to describe the system architecture and requirements specification for system development, Assembly and development software, and last do testing system using pre and post-test involving 33 children with special needs in an educational institution. The application learning system built based on for mobile applications because it can be used by children anywhere and anytime. The Experimental result it show that applications usage showed an increase in understanding of language learning by 26.45% and computational learning by 17.60%, based on that with this application the child can learn to understand the language and calculation better. © Published under licence by IOP Publishing Ltd.

    Indexed keywords

    Engineering controlled terms

    Application programs; Learning systems; Software testing

    Engineering uncontrolled terms

    Application development; Computational learning; Educational institutions; Language learning; Mobile applications; Requirements specifications; System architectures; System development

    Engineering main heading

    Engineering education

    This article can be accessed at: https://www.scopus.com/pages/publications/85054835837

  • Building Concept of High School Information Technology Based

    Building Concept of High School Information Technology Based

    Author: Soegoto E.S. ; Chandra C.

    DOI: 10.1088/1757-899X/407/1/012022

    Abstract

    The purpose of this research is to apply or deliver the study to the schools that have not used the concepts of information technology-based education system in order to become an information technology-based school to create and promote every school in Indonesia. The method used in this research was descriptive method and action method (action). Descriptive method used to test the existing problems by collecting related data, and describe the analysis or reveal the analysis that has been done, while the action method to follow up from the results of the descriptive analysis then implemented the theory in a good system design. The result of this research is that the school with the media-based information technology results Effectiveness, Productivity, Efficiency, increasing the education Quality that is efficient and able to teach the learners in a sustainable manner and resulting high performance in learners academic achievement. © Published under licence by IOP Publishing Ltd.

    Indexed keywords

    Engineering controlled terms

    Teaching

    Engineering uncontrolled terms

    Academic achievements; Descriptive analysis; Education quality; Existing problems; Follow up; High school; Indonesia; Technology-based education

    Engineering main heading

    Engineering education

    This article can be accessed at: https://www.scopus.com/pages/publications/85054836737

  • From Creative Ideas To Promising Proposals: Unikom’s Ap2sc Directorate Hosts Strategic Seminar To Encourage Faculty Members To Secure Research And Innovation Grants For “Indonesia Maju 2026”

    From Creative Ideas To Promising Proposals: Unikom’s Ap2sc Directorate Hosts Strategic Seminar To Encourage Faculty Members To Secure Research And Innovation Grants For “Indonesia Maju 2026”

    BANDUNG, UNIKOM – To improve the quality and competitiveness of faculty research, the Directorate of Application Development, Training & Service Center (AP2SC) at the Universitas Komputer Indonesia (UNIKOM) held a seminar on Friday, July 17, 2026, titled “Strategies for Securing Research and Innovation Grants for a Progressive Indonesia (RIIM) in 2026” with the theme “From Creative Ideas to Promising Proposals.” Held in the VVIP Room on the 16th floor of the UNIKOM Smart Building, the event served as a strategic platform for faculty members and researchers to enhance their skills in drafting competitive research proposals with a high chance of securing national funding.

    UNIKOM Vice Rector for Resources, Assoc. Prof. Dr. Agus Riyanto, S.T., M.T., CSBA., stated in his opening remarks that the workshop represents UNIKOM’s effort to enhance faculty members’ capacity in preparing proposals for the Research and Innovation Grants for a Progressive Indonesia (RIIM) program. Through the material presented by Prof. Dr. Hanif Fakhrurroja, S.Si., M.T., it is hoped that more than 30 UNIKOM faculty members and attendees will be able to produce higher-quality proposals, secure funding from BRIN, and strengthen cross-program collaboration to generate innovative research that has a positive impact on society.

    The AP2SC Directorate featured a keynote speaker, Research Professor from the National Research and Innovation Agency (BRIN), Prof. Dr. Hanif Fakhrurroja, S.Si., M.T. During the event, he shared various strategies for drafting high-quality proposals for the Research and Innovation Grants for an Advanced Indonesia (RIIM) program, ranging from formulating relevant research ideas and establishing the novelty of the research to crafting proposals with a high likelihood of securing funding.

    Additionally, in his presentation, Prof. Hanif shared his experience as both a researcher and an evaluator for various national research funding programs. With expertise in Information Systems, Artificial Intelligence, Machine Learning, Big Data Analytics, the Internet of Things (IoT), and Smart Instrumentation, he also encouraged participants to produce research proposals that are not only academically excellent but also capable of providing innovative solutions to various challenges facing Indonesia’s development.

    The participants’ enthusiasm was evident throughout the event, particularly during the discussion and Q&A sessions. Faculty members took advantage of this opportunity to engage in direct discussions on strategies for improving proposal quality, understanding the reviewers’ evaluation criteria, and exploring research collaboration opportunities that could increase their chances of securing RIIM funding.

    Through this strategic seminar, UNIKOM hopes that more faculty members will be able to produce innovative, competitive, and impactful research proposals, thereby increasing the acquisition of national research grants while strengthening the research culture within the UNIKOM community. This activity is also part of UNIKOM’s commitment as a Digital Entrepreneurial University to create an academic ecosystem that fosters high-quality research, sustainable innovation, and collaboration with various national and international institutions. By enhancing faculty capacity through programs organized by AP2SC, UNIKOM is optimistic that it can continue to strengthen its contribution to supporting the advancement of science, technology, and innovation toward an Advanced Indonesia. (Directorate of Hms & Pro)

  • Soft Skill Description of Indonesian China Literature Graduates: Case Study in Three Universities in Indonesia

    Soft Skill Description of Indonesian China Literature Graduates: Case Study in Three Universities in Indonesia

    Author: Ying Y. ; Jureynolds ; Andreani W. ; Setiana S.M.

    DOI: 10.1088/1742-6596/1477/4/042050

    Abstract

    The ability of Chinese Literature graduates needs to be evaluated, so that the organizers of the Chinese Literature study program continue to update the courses taught at college. The ability of graduates can be seen from the results of treasure studies and the soft skills needed can be mapped. So far, the curriculum, and graduate competencies focus more on hard skills even though soft skills are also needed in doing a job. Therefore, this research was conducted to map the soft skills needed to do a job. Data collection was carried out from the input of 99 Chinese Literature graduates spread across three universities that have Chinese Literature study programs. From the input of the graduates, communication skills and teamwork are more needed in doing a job. Thus, policy makers are expected to consider a soft skill course that is beneficial for students in doing a job. © 2020 Published under licence by IOP Publishing Ltd.

    Indexed keywords

    Engineering controlled terms

    Students

    Engineering uncontrolled terms

    Chinese literature; Communication skills; Data collection; Indonesia; Policy makers; Soft skills

    Engineering main heading

    Engineering education

    This article can be accessed at: https://www.scopus.com/pages/publications/85083739361

  • Design of Learning Media for Web-Based Subjects Geography. (Case study: Class XI majoring in social studies at Citra Nusa Senior High School)

    Design of Learning Media for Web-Based Subjects Geography. (Case study: Class XI majoring in social studies at Citra Nusa Senior High School)

    Author: Wahyuni W. ;  Ahmad R.S.W. ; Hasti N.; Gustiana I.; Afifah P. Pratiwi

    DOI: 10.1088/1757-899X/879/1/012079

    Abstract

    Learning about geography is very important for students to learn. By knowing the geographical layout, students can find out various kinds of natural resources produced by a place or location. Limited time to explore each topic is also a problem that must be faced to improve their understanding of geography subjects. This research used descriptive qualitative method by collecting detailed, in-depth and actual data. This method is derived from knowledge and facts found in the field. Interactive learning has the potential to create a high-quality learning environment that actively engages students, hopefully increasing interest in understanding better thus the target can be achieved by the teacher. The resulting application can be a good choice for delivering learning material as well as for generating interest in learning as well as students’ understanding of geography subject matter so as to enhance student achievement. The information obtained by students is very important so students realize that Indonesia is a producer of many natural resources. The form of development this application is to assist students in understanding the concept of learning material that is presented interactively by the system and is able to understand about all the natural resources produced at that location. © Published under licence by IOP Publishing Ltd.

    This article can be accessed at: https://www.scopus.com/pages/publications/85091390254

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    Construct and Design Prediction System of Level Children Retardation in Certainty Factor Model

    Author: Agus Nursikuwagus ; Nevisa R. Andani ; Tono Hartono

    Abstract

    Children with special needs tend to have the ability with a unique personality background and different from other children. Teacher faces difficulties in predicting the level of children retardation. The limited human inference becomes the main obstacle in this issue. Related to this, this study has directed to overcome the limitation by developing a software for inferring the prior knowledge and providing the information to predict the level of retardation. The purpose of this research is to help teachers in predicting and obtaining the level of retardation with the assertion of prior knowledge that build a knowledge model in forward chaining inference. We used forward chaining method inference to match the level of retardation with certainty factor. The benefit of certainty factor is the process of deployment on numeric calculation with the formula that composes certainty value and rules from prior knowledge. Combining IF-THEN rule and certainty factor calculation have given a close to precise value ranging from 0 to 1. This study formulated for every prior knowledge with the expert prediction value. We built 35 rules from prior knowledge and construct IF-THEN rule. The result of the research is a prediction software that can measure the level of retardation for children. The impact of this research is that teachers can obtain the precise level of retardation and determine the treatments to be given. © School of Engineering, Taylor’s University

    Author keywords

    Certainty factor; Children retardation; Forward chaining; Human inference; Inferencing; Treatments

    This article can be accessed at: https://www.scopus.com/pages/publications/85105070651

  • Strategies and Policies to Dealing the Challenges and Use of Industry Based on IT in Indonesia

    Strategies and Policies to Dealing the Challenges and Use of Industry Based on IT in Indonesia

    Author:Rahajoeningroem T. ; Rufiyanto A.

    DOI: 10.1088/1757-899X/407/1/012119

    Abstract

    The purpose of this study was to show the strategies and policies to dealing the challenges and use of industry based on IT in Indonesia. Increasing IT technology and its utilization encourage and challenge for government to work up a strategy or a national policy based on industry necessary that needed for Minimalizing risk on economic and social aspects. In the midst of strategy, it is needed renewal reskilling workforce particularly digital reskilling for IT technology workers. In this proposal will be presented some references of policy that’s in and will be done in some countries and writer’s suggestion related with national policy so it can be implemented in Indonesia. One of the important thing, the national policy which made for an attempt to fasten the strategy implementation is the necessity of synergy consideration among existing stakeholder. The strategies that can be applied are focus on the improving, having financial efficiency, infrastructure, improve soft skills, and broaden social interaction. In order to achieve our goal to challenge the industry needed a collaboration of government, industry, educational and community based on IT. © Published under licence by IOP Publishing Ltd.

    Indexed keywords

    Engineering controlled terms

    Social aspects

    Engineering uncontrolled terms

    Community-based; Financial efficiency; Industry based; It technologies; National policies; Social interactions; Soft skills; Strategy implementations

    Engineering main heading

    Economic and social effects

    This article can be accessed at: https://www.scopus.com/pages/publications/85054865462

  • Design of Web-Based E-Learning Application

    Design of Web-Based E-Learning Application

    Author: Fachrizal M.R. ; Ramadhan F.

    DOI: 10.1088/1757-899X/407/1/012138

    Abstract

    This research aims to design a Web-based E-Learning Application at Rumah Belajar LCC-Line. The methods used in designing applications use prototype methods, starting from listening to user needs, building mock-ups of applications, and testing mock-up of applications to users. Systems analysis method uses Object Oriented Analysis and Design (OOAD), and Unified Modelling Language (UML) as a system design tool. The results of this research is a web-based e-learning application design that consists of interaction design between users, data design, and interface design. This E-Learning Application Design can be used to develop and implement E-Learning Applications. With this Web-Based E-Learning Applications can help the process of distance learning so that the learning process becomes more effective and efficient. © Published under licence by IOP Publishing Ltd.

    Indexed keywords

    Engineering controlled terms

    Computer aided instruction; Design; Mockups; Object oriented programming; Systems analysis; Unified Modeling Language; Websites

    Engineering uncontrolled terms

    Data design; e-Learning application; Interaction design; Interface designs; Learning process; Object oriented analysis and design; User need; Web based e learning

    Engineering main heading

    E-learning

    This article can be accessed at: https://www.scopus.com/pages/publications/85054868981